- Namco Bandai released a Project X Zone demo on the European eShop on thursday and there will be another demo next month
- Square Enix announced the release date, 27th August, for Final Fantasy XIV: A Realm Reborn and a new Collectors Edition
- Capcom will release the Ace Attorney Trilogy HD for iOS on 30th May. No word yet whether this will be the case for the European App Store as well
- Ghostlight will bring PSP dungeon-crawler Elminage Original to Europe
- Atlus released a new Shin Megami Tensei IV trailer which features the english voice acting
- Gung Ho will bring Ragnarok Odyssey Ace to Europe this winter for PS3 and Vita
- Microsoft announced the new Xbox One. It’s irrelevant for JRPG-fans
This is rather baffling. The North American version was bug-free, but the European version, which uses the same localization and doesn’t add any new features, has them despite being released almost two years later.
So in conclusion: Europe had to wait two years to get an English voice track only, bug-ridden version of the game. Thanks again for absolutely nothing Nintendo, Atlus and Ghostlight!
Depending on where you live in Europe Shin Megami Tensei Devil Survivor Overclocked for the Nintendo 3DS will finally be released by European publisher Ghostlight on either March the 29th or April the 4th – almost two years after the North American version of the game.
The game itself has been well received back when it went on sale in the U.S. some time ago, but what about the publishing of the European Version?
- Retail release
- Physical pre-order bonus (Poster)
- Good PR
- No dual-audio
- 19 months waiting time for an already localized game
- Pre-order bonus not available in all European countries
- A lot of confusion regarding the release date and different release dates for Europe
- [UPDATE 01.04.:] Game-breaking bugs
Overall grade [UPDATE 01.04.]: AWFUL*
*[UPDATE 01.04.:] Downgraded from BAD to AWFUL for the bugs present only in the European Version.
Normally the European release would have received a better grading for the fact that we will get a retail version alone, but to release an already localized game nineteen months after the U.S. version hit the stores has to impact the publishing review.
(This review only takes publishing and localization into consideration and is no review of the game itself)