Release date for Time and Eternity

© by NISA

© by NISA

Time and Eternity (Toki to Towa) will be released on June, 28th in Europe by NISA Europe. Take my advice, do yourself a favor and give this atrocity a pass.

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This week’s bad publishing decisions

Let’s take a look back at everything that went wrong with video game publishing this past week:

  • Deadly Premonition (digital) has been delayed from April, 26th to May, 1st.
  • The European version of Black Rock Shooter (digital-only) had been delayed only to be released one day later
  • No localized Tales of Vesperia for the PS3
  • Europe will be the only region in the world without a Project X Zone Special Edition
  • NIS America will publish Devil Summoner: Soul Hackers in Europe, alas without the Japanese audio
  • The German Soul Sacrifice demo requires a Playstation Plus membership

Demon Summoner: Soul Hackers coming to Europe

© by Atlus

© by Atlus

NIS America confirmed that they will publish and release SMT Devil Summoner: Soul Hackers, published by Atlus in the U.S., later this year in Europe. This is the second Atlus-title after Etrian Odyssey IV that will be published by NIS America in Europe as part of their new strategic cooperation.

The only sad part about this otherwise happy news is, that it’s very unlikely for the European version to feature the original Japanese audio, since the U.S. version featured only an English dub.

NIS America to publish some of Atlus titles in Europe in the future

NIS America recently published Persona 4 Golden, developed by Atlus and also published in the U.S. by Atlus, in Europe and is going to do the same with Etrian Odyssey 4, which is also an Atlus game.

As siliconera reports this might happen to other titles in the future, since Atlus and NIS America formed a strategic partnership to bring titles to Europe. The only downside is, that this will happen on a title to title basis in the near future, which means that we might not see all Atlus titles here in Europe after all.

This is still an enormous improvement to the previous situation, so European fans should be happy about this news.

Why all localized JRPGs should have dual-audio

It’s been eleven years since the first fully voiced Final Fantasy, part X for the PS2, has seen the light of the day. And while the genre has gone through many evolutionary steps since then, such as the switch to a 16:9 aspect ratio in HD resolution, often faster gameplay styles and more subtle changes like the ability to save almost everywhere in most recent games, one thing hasn’t changed since back then despite all the technological and gameplay related advancements. It’s the fact that most localized JRPG’s still don’t feature the original voice track, but only the English version done specifically for the west, even though there is a large percentage of the fanbase who’d rather play the games with their original audio track or not at all if only an English option is available. But why won’t the publishers simply offer dual-audio and make all the fans of their games happy?

The following FAQ-style article is going to elaborate on this and why there really isn’t any reason (in most cases) to not include an dual-audio option except for one. Continue reading