This week’s publishing news

  • Tales of Symphonia and its Sequel Dawn of the New World will be coming to European PS3s in 2014
  • SEGA announced that Hatsune Miku Project Diva F will be coming to the European PSN in August and a demo will be available next week. A little bit of sad news is that only North America will see a physical release of the game.
  • Final Fantasy IV is now available for Android. The price tag is 14,49€
  • As announced previously, Ace Attorney Trilogy HD is now available on the iTunes Store. The first cases are free to play, the whole game will cost you 14,99€.

This week’s publishing news

Bravely Default and Shin Megami Tensei IV headed to Europe

It’s time to rejoice and celebrate! As Nintendo revealed in their most recent Nintendo Direct a couple of games are coming out for the 3DS in Europe this year and among them are two highly anticipated JRPG’s: Bravely Default and Shin Megami Tensei IV.

While there was alway hope that Shin Megami Tensei IV would find its way to Europe sooner or later considering the U.S. announcement, things didn’t look too bright for the highly acclaimed Silicon Studio and Square Enix collaboration Bravely Default:Flying Fairy, especially in the light of Square Enix’s recent financial troubles and restructuring.

So it should come as no surprise that Nintendo will be responsible for publishing and maybe even the localization itself. It’s also likely that Nintendo will publish Shin Megami Tensei IV in Europe, which has no release date yet. Bravely Default: Flying Fairy on the other hand will come to Europe in 2013 and the U.S. in 2014(!).

If you don’t know anything about Bravely Default yet, read this import review here. Also while you’re at you might want to read this and and this for six great reasons why you should be hyped for Bravely Default: Flying Fairy.

Getting Final Fantasy Type-0 localized

Final Fantasy Type-0 is another entry in the long running Final Fantasy series and an excellent game as well – at least according to review scores since nobody outside of Japan who isn’t fluent in Japanese (and most of those agree that Type-0 is awesome as well) wouldn’t know since the game never made it to our region – despite being completely localized.

But there is some hope left that we might get to play Type-0 sometimes after all. First is todays news that Square Enix CEO Yoichi Wada resigns, which could mean that under a new CEO the company could rethink their localization policies. And there’s also Operation Suzaku, a project started by a fan in the style of Operation Rainfall which managed to get three JRPGs localized, with the sole intention of getting Type-0 in the hands of western players.

So if you’d like to play Type-0 go and take action, and show Square Enix that you care, so we all might be able to play another great Final Fantasy game again after all this time.

Why all localized JRPGs should have dual-audio

It’s been eleven years since the first fully voiced Final Fantasy, part X for the PS2, has seen the light of the day. And while the genre has gone through many evolutionary steps since then, such as the switch to a 16:9 aspect ratio in HD resolution, often faster gameplay styles and more subtle changes like the ability to save almost everywhere in most recent games, one thing hasn’t changed since back then despite all the technological and gameplay related advancements. It’s the fact that most localized JRPG’s still don’t feature the original voice track, but only the English version done specifically for the west, even though there is a large percentage of the fanbase who’d rather play the games with their original audio track or not at all if only an English option is available. But why won’t the publishers simply offer dual-audio and make all the fans of their games happy?

The following FAQ-style article is going to elaborate on this and why there really isn’t any reason (in most cases) to not include an dual-audio option except for one. Continue reading